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Cargo Lifters are large robots built to move heavy loads. They are typically found in construction sites or storage depots. They come in light and heavy models. Lighter loads in tighter areas — like the inside of an office — can be handled by human-size service robots.

First EditionEdit

Light Cargo Lifter

Power Sources: Broadcast power, 12-hour chemical battery.
Sensors: Standard, infrared.
Control: Vocal (Stage I I.D.), standard electronic.
Locomotion: Treads move cargo at 24 KPH; anti-grav pods move the unit only when unloaded, at 48 KPH.
Defenses: 18 hit dice (90 hit points) armor class 3.
Armaments: None.
Construction: 3 meters wide, 6 meters long, 1 meter high; equipment is mounted on a low 3 x 1 meter platform at the front of the unit. There are three manipulative devices: a 5 meter long crane arm with 3-fingered claw mounted front center can lift 900 kilograms; 2 tentacles 5 meters long can lift 100 kilos each; and a tractor/pressor beam can move 450 kilos at a 10 meter range. Load capacity is 2,500 kilos on a 3 x 5 meter area.

Heavy Cargo Lifter

Power Sources: Broadcast power, 8-hour chemical battery
Sensors: Standard, infrared
Control: Vocal (Stage I I.D.), standard electronic
Locomotion: Treads move cargo at 16 KPH; anti-grav pods move the unit only when unloaded, at 48 KPH.
Defenses: 72 hit dice (360 hit points), armor class 3.
Armaments: None.
Construction: 6 meters wide, 12 meters long, 1.5 meters high; equipment mounted on a low 6 x 2 meter platform at front. There are three manipulative devices: a 10 meter long crane arm with 3-fingered claw mounted front center can lift 4000 kilos; 4 tentacles 7 meters long can lift 500 kilos each; and a tractor/pressor beam can move 1800 kilos at a 25 meter range. Load capacity is 9,000 kilos on a 6 x 10 meter area.

Second EditionEdit

Type: Light Cargo Lifter Status: 2,000
Number: 1d4-1 (0-3) Senors: Standard Human Visual and Audio, and Infrared & Ultraviolet.
Hit Dice: 18d8 (81 hp) Control: Present Stage II I.D. and give verbal commands or electronic signals.
Armor: 3 Power: Broadcast, with 12 hour Chemical Energy Cell.
MS: 1d4+4 (5-8) IN: 1d4 (1-4) DX: 1d10+2 (3-12) PS: 5d20+500 (505-600)
Speed: Pods = 160/6800/120</br>

Tread = 120/6000/120

DESCRIPTION: This 6 x 3 x 1 meter (tall) unit has a front-mounted 1 meter by 3 meter equipment platform carrying the following: a 6 meter crane with a 3 pronged claw able to lift 900 kilograms, four 6 meter tentacles able to lift 500 kilograms each and a tractor/pressor beam able to lift 1,800 kilograms at a 30-meter range.


Type: Heavy Cargo Lifter Status: 3,000
Number: 1d4-1 (0-3) Senors: Standard Human Visual and Audio, and Infrared & Ultraviolet.
Hit Dice: 60d8 (270 hp) Control: present Stage I I.D. and give verbal commands.
Armor: 3 Power: Broadcast, with 8 hour Chemical Energy Cell.
MS: 1d4+4 (5-8) IN: 1d4 (1-4) DX: 1d10+2 (3-12) PS: 5d20+1000 (1005-1100)
Speed: Pods = 60/3000/60</br>

Tread = 60/3000/90

DESCRIPTION: This 6 meter wide, 3 meter tall, 12 meter long unit has a 12 meter long crane with a 3 pronged claw mounting that can lift 4000 kilograms. It also has four 6 meter tentacles that can lift 500 kilograms each and a tractor/pressor beam that can lift 1800 kilograms at a 30 meter range. A 6 meter square platform is used to carry cargo.

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