This defect forces the mutant to spend great amounts of time feeding. it must carry large quantities of food when traveling, and in combat, must stop every 5th melee turn and spend one turn eating, before returning to battle, or lose 1 point of physical strength and 2 hit points each melee turn thereafter. NOTE: these losses are temporary (unless the mutant is killed) and may be replaced at the same rate it the mutant takes time out to eat.