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Rakox
These rather slow but powerful oxen sport a partial carapace, surmounted by a forward pointing frill of 8 long horns. Any opponent gored by these weapons will suffer 1 die of damage (d6) per horn - typically, a man-sized opponent can be struck by 1-3 horns. They will have a tendency to charge when frightened, especially if encountered in the wild. A charging Rakox does double damage. Although stupid, and very skittish, their tough hide, endurance, and great strength (able to carry up to 1000kg/2200lbs) make them desirable as beasts of burden and draft animals.

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