Area of effect: 10 meter radius Cloud duration: 1-6 minutes (depends on wind)

All beings breathing this cloud are debilitated. Each melee turn spent in tear gas reduces a being's armor class by one point, and adds 2 points to that character's “to hit” dice rolls. For every 3 melee turns spent out of the tear gas cloud, a victim recovers his abilities in the above increments.

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